﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace xO
{
    public class Human : Player
    {
        public Human(string m):base(m)
        {

        }

        public override void Move(Game gameinstance, int m)
        {
            if (gameinstance.GetFreePositions().Contains(m))
	        {
		        gameinstance.Mark(marker, m);
	        }
            
        }
        
    }
}
